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Luna is a developer’s whiteboard on steroids. Design, prototype, develop and refactor any application simply by connecting visual elements together. Collaborate with co-workers, interactively fine tune parameters, inspect the results and visually profile the performance in real-time.
VisuAlgo was conceptualised in 2011 by Dr Steven Halim as a tool to help his students better understand data structures and algorithms, by allowing them to learn the basics on their own and at their own pace.
Together with some of his students from the National University of Singapore (see "Team"), a series of visualisations were developed and consolidated, from simple sorting algorithms to complex graph data structures and algorithms.
Though specifically designed for the use of NUS students taking various data structure and algorithm classes (CS1010, CS1020, CS2010, CS2020, CS3230, and CS3233), as advocators of online learning, we hope that curious minds around the world will find these visualisations useful as well.
Oculus VR is now using Epic's Unreal Engine 4 to demo its Rift headset. Specifically, the company is showing players the lava and snow demo that debuted in videos in late March. Wearing the standard-definition headset (similar to the one we saw at CES, but with an extra top strap for added comfort), we felt like we should be able to catch a snowflake with an open mouth when we looked up at the virtual sky.